Building small games with big ideas.
I’m Hüdai Tüter, an independent game developer learning and building with Unity and C#. I’m focused on compact, replayable games and experimenting with AI-powered gameplay systems.
I’m Hüdai Tüter, an independent game developer learning and building with Unity and C#. I’m focused on compact, replayable games and experimenting with AI-powered gameplay systems.
TTR Games is my independent game development identity. I’m currently developing early-stage prototypes while improving my Unity and C# skills.
Early-stage Unity prototype.
A small gameplay-focused project currently in development.
Experiments, prototypes and playable builds will appear here.
I’m exploring Claude API for dynamic NPC dialogue, contextual quests, gameplay assistance and lightweight developer tools.
For collaborations, project discussions and game development inquiries.